| Artificial Life by Jpr | | Introduction to artificial life. Each chapter is illustrated by a program or an applet. Chapters are available in PDF. |
| Artificial Life on the Web | | A web-oriented artificial-life site: Alife, genetic-algorithm and cellular-automata experiments written in cross-platform web languages (Java, tcl/tk), with free source code. |
| Avida | | An auto-adaptive genetic system designed primarily for use as a platform in Digital or Artificial Life research. Download source, binaries and documentation. Unix/Windows. |
| BugBots | | BugBots is a game, sort of. Really it's a project in Artificial Intelligence, and Object Oriented Design with heavy abstraction. |
| Coyote Gulch Productions | | Java and C++ programming examples and information including genetic and neural algorithms, automata and natural systems. |
| Darwinbots | | A free artificial life program running under Windows. Similar to C-Robots with a biological bent, where the robots mutate and evolve over time. |
| Electric Sheep Screen-saver | | Electric Sheep realizes the collective dream of sleeping computers from all over the internet. Free; Linux, MacOS X. |
| Flocking Experiment | | Two flocks of birds migrating to different locations flock together before splitting apart. |
| Floys - Territorial alife java creatures | | Floys are flocking Alife creatures having a territorial awareness: they defend their territory against any stranger. Floys are implemented in Java applets with free source code. |
| Java Fish | | An aquarium simulation written in Java. The program uses neural networks for all of the fish being simulated, and the fish are artificially evolved from random starting information. |
| Life Simulation Game | | An artificial world of lifeforms which eat, move and reproduce. Each species is controlled by a program, and you can write your own lifeforms. |
| Physis | | Physis is a software platform for testing the evolvability of different assembly-like programming languages. |
| Pigs and People | | Pigs and people compares W-learning and the drives action selection mechanism in a Java implementation. |
| PS-I | | A sourceforge project for an environment for creating and running agent-based models. Tcl/Tk scriptable, cross-platform (Windows and Linux/Unix). | |
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